publisher of
- A valuable experience of using conceptual maps for teaching a course of "Journalistic information design". 870-875. 2020
- An experience of shared learning throughout cloud computing platforms: teaching writing and communication skills for popular science among students of Universidad Carlos III de Madrid. 383-387. 2020
- Assembling a GPU Physics Simulator for Scientific Training. 2641-2650. 2020
- Course Content for Learning GPU Programming. 5184-5187. 2020
- A media literacy experience with teaching technology of topic maps for a course of newspaper design literacy. 1452-1460. 2018
- A university teaching experience of project-based learning for a course of infography applied to health journalism. 368-375. 2018
- Multiple Teaching Strategies for an Undergraduate Course. A Methodology based on a SPOC. 314-323. 2018
- Learning robotics with Ros and Matlab using real robotic platforms. 1519-1527. 2017
- Playing and learning tool based on machine learning. 1697-1702. 2017
- Students facing the labour market: what should they have learned? A competence gap analysis. 6973-6980. 2017
- A home made robotic platform based on Theo Jansen mechanism for teaching robotics. 6689-6698. 2016
- Gamifying the classroom: an example with the TV-game "who wants to be a millionaire?". 224-234. 2016
- A low cost lab monitoring system based on Arduino microcontroller and Android. 8014-8022. 2015
- A ros-based middle-cost robotic platform with high-performance. 8031-8039. 2015
- Key factors to use mobile devices in the education of students having specific education needs. 279-288. 2014
- Mobile Robotics Teaching Using Arduino and ROS. 827-833. 2014
- Use of mobile devices to obtain students' feedback during theory classes of computer science courses. 299-309. 2014
- International Primary Education and Language Learning. 4523-4534. 2010
- Teaching Vocabulary in Discourse-Oriented Syllabus. 2293-2306. 2010