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The Design for All principles define the characteristics which a device should possess in order for it be utilised by every type of user, independent of his or her sensory disabilities or technological competency. These principles are realised in the current work as an integrative tool with which to facilitate universal access to museums via multimedia and portable guides, making access available to all. Based on these principles, this article describes the main findings of the design and use of the MGA (Multimedia Guides for All) approach proposed in this paper. This approach involves a series of recommendations for the selection, application, preparation of content, and maintenance of this type of computerized device, in order to achieve these principles. Firstly, a comparative analysis of the principal types of electronic guides available in museums which incorporate accessibility criteria is provided. Subsequently, a real case study case is presented which conforms to the MGA approach. The MGA approach can be applied to other domains, which should be explored in further research. The conclusions in this article have been drawn from two R&D projects financed by the Spanish Ministry of Industry, Science and Technology supported by the EC FEDER R&D Program.
mobile media; design for all; museums; cultural heritage; interactive guides