sample of publications
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articles
- Automatic music emotion classification model for movie soundtrack subtitling based on neuroscientific premises. APPLIED INTELLIGENCE. 53:27096-27109. 2023
- Synchro-Sub, an adaptive multi-algorithm framework for real-time subtitling synchronisation of multi-type TV programmes. COMPUTING. 105:1467-1495. 2023
- Framework for the Classification of Emotions in People With Visual Disabilities Through Brain Signals. Frontiers in Neuroinformatics. 15:1-18. 2021
- An IoT-based contribution to improve mobility of the visually impaired in Smart Cities. COMPUTING. 103:1233-1254. 2021
- Deep-Sync: A novel deep learning-based tool for semantic-aware subtitling synchronisation. NEURAL COMPUTING & APPLICATIONS. 1-15. 2021
- Automatic learning framework for pharmaceutical record matching. IEEE Access. 8:171754-171770. 2020
- A new system for automatic analysis and quality adjustment in audiovisual subtitled¿based contents by means of genetic algorithms. EXPERT SYSTEMS. 37:1-21. 2020
- Towards the recognition of the emotions of people with visual disabilities through brain-computer interfaces. SENSORS. 19. 2019
- Automatic detection of relationships between banking operations using machine learning. INFORMATION SCIENCES. 485:319-346. 2019
- Sub-Sync: automatic synchronization of subtitles in the broadcasting of true live programs in spanish. IEEE Access. 7:60968-60983. 2019
- Towards a big data framework for analyzing social media content. INTERNATIONAL JOURNAL OF INFORMATION MANAGEMENT. 44:1-12. 2019
- RESyS: Towards a Rule-Based Recommender System based on Semantic Reasoning. Computación y sistemas. 22:809817-817. 2018
- Challenges And Opportunities In Analytic-Predictive Environments Of Big Data And Natural Language Processing For Social Network Rating Systems. IEEE Latin America Transactions. 16:592-597. 2018
- Neuroinflammation in Huntington's Disease: New Insights with 11C-PBR28 PET/MRI. ACS Chemical Neuroscience. 9:2563-2571. 2018
- Towards Human Smart Cities: Internet of Things for sensory impaired individuals. COMPUTING. 99:107-126. 2017
- MESSRS: A model-based 3D system for of recognition, semantic annotation and calculating the spatial relationships of a factory's digital facilities. COMPUTERS IN INDUSTRY. 82:40-56. 2016
- SMORE: Towards a semantic modeling for knowledge representation on social media. SCIENCE OF COMPUTER PROGRAMMING. 121:16-33. 2016
- CESARSC: Framework for creating Cultural Entertainment Systems with Augmented Reality in Smart Cities. Computer Science and Information Systems. 13:395-425. 2016
- Toward an Automatic Parameterization System for the Classification of Persian Lemons Using Image-Processing Techniques. JOURNAL OF FOOD PROCESS ENGINEERING. 38:345-356. 2015
- Monitoring of a sugar crystallization process with fuzzy logic and digital image processing. JOURNAL OF FOOD PROCESS ENGINEERING. 38:19-30. 2015
- I-Competere: Using applied intelligence in search of competency gaps in software project managers. INFORMATION SYSTEMS FRONTIERS. 16:607-625. 2014
- Accessibility services and interactive digital television: An opportunity to reduce the digital gap. Revista Iberoamericana de Tecnologias del Aprendizaje. 9:8-16. 2014
- Towards a framework for multiple artificial neural network topologies validation by means of statistics. EXPERT SYSTEMS. 31:20-36. 2014
- SABUMO-dTest: Design and evaluation of an intelligent collaborative distributed testing framework. Computer Science and Information Systems. 11:29-45. 2014
- RESYGEN: A Recommendation System Generator using domain-based heuristics. EXPERT SYSTEMS WITH APPLICATIONS. 40:242-256. 2013
- Resyster: A hybrid recommender system for scrum team roles based on fuzzy and rough sets. International Journal of Applied Mathematics and Computer Science. 22:801-816. 2012
- PB-ADVISOR: A private banking multi-investment portfolio advisor. INFORMATION SCIENCES. 206:63-82. 2012
- SABUMO: Towards a collaborative and semantic framework for knowledge sharing. EXPERT SYSTEMS WITH APPLICATIONS. 39:8671-8680. 2012
- SEffEst: Effort estimation in software projects using fuzzy logic and neural networks. International Journal of Computational Intelligence Systems. 5:679-699. 2012
- An optimization methodology for machine learning strategies and regression problems in ballistic impact scenarios. APPLIED INTELLIGENCE. 36:424-441. 2012
- SINVLIO: Using semantics and fuzzy logic to provide individual investment portfolio recommendations. KNOWLEDGE-BASED SYSTEMS. 27:103-118. 2012
- A neural network-based methodology for the recreation of high-speed impacts on metal armours. NEURAL COMPUTING & APPLICATIONS. 21:91-107. 2012
- A review of conventional and knowledge based systems for machining price quotation. JOURNAL OF INTELLIGENT MANUFACTURING. 22:823-841. 2011
- Sem-Fit: A semantic based expert system to provide recommendations in the tourism domain. EXPERT SYSTEMS WITH APPLICATIONS. 38:13310-13319. 2011
- Dealing with limited data in ballistic impact scenarios: an empirical comparison of different neural network approaches. APPLIED INTELLIGENCE. 35:89-109. 2011
- Methodology for Software Development Estimation Optimization Based on Neural Networks. IEEE Latin America Transactions. 9:384-398. 2011
- SEAN: Multi-ontology semantic annotation for highly accurate closed domains. International Journal of the Physical Sciences (International Journal of Physical Sciences). 6:1440-1451. 2011
- Semantic model for knowledge representation in e-business. KNOWLEDGE-BASED SYSTEMS. 24:282-296. 2011
- An expert system development tool for non Al experts. EXPERT SYSTEMS WITH APPLICATIONS. 38:597-609. 2011
- Development of a Web-based Quotation Expert System for Machined Parts. International Journal of Computer Applications in Technology. 37:87-100. 2010
- Improved modulator for THD reduction in onboard generation of three phase AC voltage. Przeglad Elektrotechniczny. 85:272-276. 2009
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book chapters
- Innovation in the Spanish twittersphere: an ontology and stakeholder's salience analysis. In: Revolution of innovation management. Volume 1, The digital breakthrough. Palgrave MacMillan. 97-128. 2017
- Towards Visually Impaired Autonomy in Smart Cities: The Electronic Long Cane Project. In: Design Solutions for User-Centric Information Systems. IGI GLOBAL. 341-365. 2017
- Towards an Improved Hotel Reservation System: A Fuzzy Approach to Improve Service Industries. In: Knowledge Management and Drivers of Innovation in Services Industries. IGI GLOBAL. 120-148. 2012
- "Dibus para todos": experiencia de sensibilización sobre la accesibilidad en videojuegos. In: Buenas prácticas de accesibilidad en videojuegos. IMSERSO. 215-218. 2012
- Exploding Web 3.0 and Web 2.0 for Sales Processes Definition. In: Customer Relationship Management and the Social and Semantic Web: Enabling Cliens Conexus. IGI GLOBAL. 212-230. 2012
- Public Information Services for People with Disabilities: An Accessible Multimedia Platform for the Diffusion of the Digital Signature. In: Technology Enhanced Learning for People with Disabilities: Approaches and Applications. IGI GLOBAL. 121-136. 2010
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books
- Guía de accesibilidad al teatro a través del subtitulado y la audiodescripción. LEGANES: REAL PATRONATO SOBRE DISCAPACIDAD. 2013
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conference contributions
- Hulat-TaskA at eHealth-KD Challenge 2019, Sequence Key Phrases Recognition in the Spanish Clinical Narrative. 26-34. 2019
- Sequence time expression recognition in the Spanish clinical narrative. 331-336. 2019
- Himera: Herramienta de accesibilidad en aulas. 696-706. 2018
- Accesibility on VoD Platforms via Mobile Devices. 149-160. 2016
- Full accessibilty system for people with sensorial disability 2016
- Accesibilidad en plataformas de VoD mediante plataformas móviles: piloto en Movistar+.. 115-125. 2015
- Interactive Gaming System for Digital Cinema. 179-185. 2015
- Adaptación de una asignatura para un proceso de acreditación internacional. 565. 2014
- EDUTitling: An accessibility tool for people with disabilities in the field of education 2014
- CoKIM: Collaborative and Social Knowledge-based Incident Manager. 1211-1214. 2012
- Mobility Platform for Video Content with Augmented Reality 2012
- Herramienta interactiva para la realización de la Accesibilidad a eventos en directo en remoto 2011
- Herramienta interactiva para la realización de la accesibilidad a eventos. 501-507. 2011
- Multilayer perceptron training optimization for high speed impacts classification. 377-388. 2009
- Sistemas audiovisuales accesibles en internet: un caso práctico 2009
- Tecnologías de subtitulación de recursos audiovisuales para su publicación en internet. 85-96. 2009
- Using accessibility multimedia as an educational tool. 5627-5635. 2009
- Arquitecturas para gestión de conversaciones B2B basadas en conocimiento. 297-304. 2008
- Closed loop operation of the harmonic cancellation technique 2008
- Diseño en internet de sistemas audiovisuales accesibles aplicados a la alfabetización digital: una experiencia real 2008
- Neural Network Application for High Speed Impacts Classification. 6-11. 2008
- PASMAO.TV: albafetización digital accesible 2008
- Portal de difusión de la firma digital mediante recursos audiovisuales accesibles 2008
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theses