Improved Method to Select the Lagrange Multiplier for Rate-Distortion Based Motion Estimation in Video Coding Articles uri icon

authors

publication date

  • March 2014

start page

  • 452

end page

  • 464

issue

  • 3

volume

  • 24

International Standard Serial Number (ISSN)

  • 1051-8215

Electronic International Standard Serial Number (EISSN)

  • 1558-2205

abstract

  • The motion estimation (ME) process used in the H.264/AVC reference software is based on minimizing a cost function that involves two terms (distortion and rate) that are properly balanced through a Lagrangian parameter, usually denoted as lambda(motion). In this paper we propose an algorithm to improve the conventional way of estimating lambda(motion) and, consequently, the ME process. First, we show that the conventional estimation of lambda(motion) turns out to be significantly less accurate when ME-compromising events, which make the ME process to perform poorly, happen. Second, with the aim of improving the coding efficiency in these cases, an efficient algorithm is proposed that allows the encoder to choose between three different values of lambda(motion) for the Inter 16x16 partition size. To be more precise, for this partition size, the proposed algorithm allows the encoder to additionally test lambda(motion) = 0 and lambda(motion) arbitrarily large, which corresponds to minimum distortion and minimum rate solutions, respectively. By testing these two extreme values, the algorithm avoids making large ME errors. The experimental results on video segments exhibiting this type of ME-compromising events reveal an average rate reduction of 2.20% for the same coding quality with respect to the JM15.1 reference software of H.264/AVC. The algorithm has been also tested in comparison with a state-of-the-art algorithm called context adaptive Lagrange multiplier. Additionally, two illustrative examples of the subjective performance improvement are provided.

keywords

  • h264/advanced video coding (avc); lagrange multiplier; motion estimation; rate-distortion optimization; video coding