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The great variety of consumer electronic devices with support of wireless communications combined with the emerging Cloud Computing paradigm is paving the way to real anytime/anywhere computing. In this context, many services, such as music or video streaming, are delivered to the clients using Cloud-based providers. However, service continuity when moving across different terminals is still a major challenge. This paper proposes SuSSo, a novel middleware architecture that allows sessions initiated from one device to be seamlessly transferred to a second one, as might be desirable in the enjoyment of long running media(1).
cloud computing ; personal multimedia devices ; service continuity ; sessionhandoff